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UPDATE FROM MABULA

I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.

 

Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.

 

APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46.  Before I release it, I will make sure that everything is working properly and then I will release it.

Narrowband Filters

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(@paul-grace)
Red Giant
Joined: 8 years ago
Posts: 53
Topic starter  

Hi All

 

I have an narrow band filter for HA / Oiii and the subs look fine but when processed as RGB all the colours change and its looks wrong. Nice but wrong

 

With narrowband do I select RGB like i would for any LP filter?

Filter is the Antlia ALP-T

 

Many Thanks

 

Paul

Orion Nebula Nov 18th 2022

 



   
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(@paul-grace)
Red Giant
Joined: 8 years ago
Posts: 53
Topic starter  

May have found the answer...just doing it now

 

"@stephanhamel22 Hi! This is quite simple. Load your lights and calibration frames in tab 1. Then in tab 0 select the Ha - OIII extract Ha algorithm. Then go to tab 6 and click integrate. When done, return to tab 0 and select Ha - OIII extract OIII. Click yes when asked if you want to normalize again and in tab 6 click integrate once more. That’s all. "



   
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(@paul-grace)
Red Giant
Joined: 8 years ago
Posts: 53
Topic starter  

Hi All

Sorry for the questions.

Once I've extracted the Ha and Oii how do I combine them in APP...?

 

Many Thanks

Paul



   
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(@paul-grace)
Red Giant
Joined: 8 years ago
Posts: 53
Topic starter  

Trying this method in this link đŸ™‚

https://www.astropixelprocessor.com/community/postid/7610/



   
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(@paul-grace)
Red Giant
Joined: 8 years ago
Posts: 53
Topic starter  

Losing faith now

I sont see tab 9..never have...asumed it would be there when the process requires it

 



   
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(@paul-grace)
Red Giant
Joined: 8 years ago
Posts: 53
Topic starter  

I give up!!

Tab 9   its called tools in the program...all other tabs have numbers so call it tools or add the number 9 to the tab

 

Tried to follow the advice but what is said does not reflect the tool...i keep getting a B&W file when combining as its not clear how to load the two files

Help is non existant outside the forums

 



   
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(@paul-grace)
Red Giant
Joined: 8 years ago
Posts: 53
Topic starter  

Painful progress đŸ™‚

 

Got a clour image from 6 subs

now to try all 100



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Ha and OIII only will not produce a RGB image, the algorithm in the RGBCombine tool will then simply assing some OIII to G and B. That will give a kind of two-tone image which is normal, you only have 2 data channels. With narrowband you can assign them to RGB in any way you like with the formula in that tool. If you want to make a RGB "true-color" image with added narrowband data like in the tutorial you linked, you need RGB data as well.



   
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