UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
I ran across this message while trying to process a large mosaic and was wondering if there was a way around this. This is working from images with drizzle data from other software (only because I am familiar with it and still learning APP). But Figure I will run into this on APP as well. Right now I am at 10 panels and plan to work up to 32 panels and possibly more.
I am processing this on a 6-core i7 machine with 64GB of RAM. I have my settings all the way up to use 63GB of the ram. Last night even after APP tried to scale it down the 0.92417 it would still fail. Though I would much prefer it not to attempt to scale down since I plan to add a lot more panels to this and want to keep it at full size.
Thanks!
Hi Dennis @sprinklestudios,
As the message shows, you are running into a technical limit here...
At the moment, APP can't handle images larger than 2gigapixel in monochrome, which is about 700 megapixel in RGB.
To still create the mosaic in APP, the only option is to run it downscaled at the moment.
You can at least try to run it with a scale of 0,25x just to check if it turns out right, before using 0,5x for instance.
The amount of memory that you have, 64GB, should not be the problem here.
Kind regards,
Mabula
Thank you very much Mabula for the reply! Do you have any plans to increase this limit in the future? I love using APP for mosaics but I really like shooting large mosaics. I am also trying to convince a friend into switching to APP and he shoots larger mosaics than I do.
Thank you!
Hi Dennis @sprinklestudios,
Yes, I do plan to make larger mosaics possible. But It needs quite some adjustments in APP at the moment. The internal image structure needs to be altered to make this possible. It's definitely on my worklist though 😉
Mabula
Any update on this one - I am getting a message that the image will be downscaled to a factor of "0.00000"... doesn't seem right!
I have seen that before yes, did still make the mosaic look fine so it might be some very small reduction which is outside of the number displayed.
