May 27 2026 APP 2.0.0-beta45 has been released !
Fully Multi-Threaded LNC, many improvements for the registration engine, platform upgrade, and further tuning of internal memory consumption and memory release back to OS.
Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
I am sure that this has been asked and answered, but I could not find a post that addressed it directly.
When I do an integration it comes out as a monochrome image, no color at all.
I am adding the lights to the appropriate channel... what step am I missing to get color?
Thanks
For a color image you need RGB data, so I would advise to first integrate the Ha data, then OIII and then Luminance, all separate. Load the integrations in as lights again and the go to the normalize tab and press "normalize" and then save the normalized frames. After that, you can load the normalized frames into the RGBCombine tool in the tools tab and assign the data to R, G and B and Luminance. I would set Luminance to about 30% to start with, otherwise it supresses the color. Mabula does want to change that behavior. OIII, btw, is assigned to G and B usually, you can pick a formula to get you going.