2026-10-09 APP 2.0.0-beta48 has been released !
This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.
2026-10-03 APP 2.0.0-beta47 has been released !
This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂
And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.
Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.
RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.
I am running APP on a Mac Pro 2009 with Catalina. Power saving is on 3 hrs for system and monitor. But when the screensavers kicks in it seems that processing (integration) is halted to resume on re-activating the screen.
Is this correct?Â
@donald It is correct that the screensaver stops APP. This is a known issue and Mabula has been looking for a solution for quite some time now. For now, please disable the screensaver before starting processing with APP.
Ah ok. APP is now analysing the light frames in the integration process but this continues as I activate the power saving for the screen.
Update: no it does not. It halts after some time, it does not seem directly.
quite confusing, now trying no screensaver but powersave on sreen... let's see what that does...
Ok that works. The process goes on when you activate power save after deactivating screen save!
So that's what the problem is! I have been wondering what triggered the odd "slowdowns" I have seen at times. I didn't consider it being a screensaver issue! Glad I read this thread...