2026-10-09 APP 2.0.0-beta48 has been released !
This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.
2026-10-03 APP 2.0.0-beta47 has been released !
This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂
And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.
Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.
RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.
Hi @pekdar,
Thank you for reporting this, are the other 2.0.0 beta's working on Kubuntu 22.04 or all 2.0 beta versions failing? The external library for OpenGL has changed from 1.083 to 2.0.0 and clearly it is crashing on OpenGL support... Do you have the latest graphical drivers installed for your graphical chip?
Mabula
With APP 2.0.0 beta 4 I have the same issue.
Â
darek@darekpc:22:38:~$ glxinfo -B
name of display: :0
display: :0 Â screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
   Vendor: X.Org (0x1002)
   Device: AMD TURKS (DRM 2.50.0 / 5.15.0-40-lowlatency, LLVM 13.0.1) (0x6758)
   Version: 22.0.5
   Accelerated: yes
   Video memory: 1024MB
   Unified memory: no
   Preferred profile: core (0x1)
   Max core profile version: 3.3
   Max compat profile version: 3.1
   Max GLES1 profile version: 1.1
   Max GLES[23] profile version: 3.1
Memory info (GL_ATI_meminfo):
   VBO free memory - total: 1023 MB, largest block: 1023 MB
   VBO free aux. memory - total: 1021 MB, largest block: 1021 MB
   Texture free memory - total: 1023 MB, largest block: 1023 MB
   Texture free aux. memory - total: 1021 MB, largest block: 1021 MB
   Renderbuffer free memory - total: 1023 MB, largest block: 1023 MB
   Renderbuffer free aux. memory - total: 1021 MB, largest block: 1021 MB
Memory info (GL_NVX_gpu_memory_info):
   Dedicated video memory: 1024 MB
   Total available memory: 2045 MB
   Currently available dedicated video memory: 1023 MB
OpenGL vendor string: X.Org
OpenGL renderer string: AMD TURKS (DRM 2.50.0 / 5.15.0-40-lowlatency, LLVM 13.0.1)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 22.0.5
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.1 Mesa 22.0.5
OpenGL shading language version string: 1.40
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 22.0.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
darek@darekpc:22:42:~$
well, I think I'm up to date with my distribution.

