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June 24 2026 APP 2.0.0-beta46 has been released !

Improved internal memory configuration (lower ! memory usage), fixed beta45 startup issue, fixed Set Save Directory & 2-panel mosaics.

May 27 2026 APP 2.0.0-beta45 has been released !

Fully Multi-Threaded LNC, many improvements for the registration engine, platform upgrade, and further tuning of internal memory consumption and memory release back to OS.

Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options

Update on the 2.0.0 release & the full manual

We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.

Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.

 

Cygnus Wall in SHO -- easiest processing EVER

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(@rickwayne)
Neutron Star
Joined: 7 years ago
Posts: 79
Topic starter  

I usually spend a ton of time fiddling with details and trying to compensate for various problems with my data acquisition. This time the problems were binary -- NOTHING worked for two hours, but once I started sequencing I got nothing but good data, and the guiding stayed right about 0.6".

The problem, as it turned out, was an inadequate AC adapter running my Raspberry Pi. When I unplugged the wall-wart and substituted my customary LiFePO4 battery, problems like rejecting my password (!), failing to plate-solve, and guiding that lunged all over the place magically went away.

Likewise, I have never had such simple processing, with APP or anything else. My workflow was:

  • Load lights and calibration frames
  • Go to tab 6 and click "Integrate"
  • Run the LP reduction tool on each of the resulting integrations
  • Load those into RGB combine, select Hubble 1 preset, and click "calculate"
  • Choose a stretch for the result, and save.

Admittedly, I did a bit of touch-up for color and contrast in specific areas using Photoshop, on a starnet++ starless image, and then denoised and sharpened with Topaz. But even that was way, way easier than it usually is.

One hour each of Ha, OIII, and SII. Full tech details at astrobin.

Cygnus2048


   
artem and Mabula-Admin reacted
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5363
 
Posted by: @rickwayne

I usually spend a ton of time fiddling with details and trying to compensate for various problems with my data acquisition. This time the problems were binary -- NOTHING worked for two hours, but once I started sequencing I got nothing but good data, and the guiding stayed right about 0.6".

The problem, as it turned out, was an inadequate AC adapter running my Raspberry Pi. When I unplugged the wall-wart and substituted my customary LiFePO4 battery, problems like rejecting my password (!), failing to plate-solve, and guiding that lunged all over the place magically went away.

Likewise, I have never had such simple processing, with APP or anything else. My workflow was:

  • Load lights and calibration frames
  • Go to tab 6 and click "Integrate"
  • Run the LP reduction tool on each of the resulting integrations
  • Load those into RGB combine, select Hubble 1 preset, and click "calculate"
  • Choose a stretch for the result, and save.

Admittedly, I did a bit of touch-up for color and contrast in specific areas using Photoshop, on a starnet++ starless image, and then denoised and sharpened with Topaz. But even that was way, way easier than it usually is.

One hour each of Ha, OIII, and SII. Full tech details at astrobin.

Cygnus2048

Excellent result @rickwayne 🙂

Thanks for sharing !



   
Paul Muller reacted
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Woop woop! Awesome. 🙂 Glad to read you like working with it and a great result!



   
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(@rickwayne)
Neutron Star
Joined: 7 years ago
Posts: 79
Topic starter  

Wow, thanks guys! Coming from you, that means a lot.



   
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