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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Any update on when we may see an HDR tool?

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(@cocoplum)
Main Sequence Star
Joined: 9 years ago
Posts: 17
Topic starter  

That would really help with objects that have bright cores.  Thanks.



   
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(@gs-ascionegmail-com)
Molecular Cloud
Joined: 9 years ago
Posts: 4
 

I agree and subscribe 🙂



   
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(@cocoplum)
Main Sequence Star
Joined: 9 years ago
Posts: 17
Topic starter  

We all realize that this ask is "hard", and that it would have appeared in an earlier version of the already rich APP feature set if that was not the case.  But we have no doubt that you are up to it, should time allow, and we who lack the skills to implement HDR with other tools would be indebted if you could provide this.  Thanks, Mabula.

All the best,

Kevin



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

It's a request that is among the top requests for more tools so I'm sure Mabula will look at it in a future version. It's amongst deconvolution, denoise etc.



   
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(@patrick)
Red Giant
Joined: 8 years ago
Posts: 45
 

Hello all,

I agree,  a future tools in APP  then deconvolution, HDR and Denoise,  it would be fantastic 😎  



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Don't forget the comet registration. 😉 We know very well that these are the tools we need to focus on as they are the most popular requests. Thanks all for suggesting, it drives home the path to take.



   
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