2026-10-09 APP 2.0.0-beta48 has been released !
This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.
2026-10-03 APP 2.0.0-beta47 has been released !
This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂
And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.
Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.
RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.
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Topic starter
May 29, 2022 21:12
Astro Pixel Processor 2.0.0-beta2
- IMPROVED: USER INTERFACE: IMAGE VIEWER & FRAME LIST PANEL restored to same as in 1.083, by default, APP will have the frame list & image viewer in the main window again. You can choose from 4 window setups now with the CFG menu and all will be remembered between restarts of APP. Please note that depending on hardware, Operating System and drivers, the image viewer can have significant better performance if it is detached especially on macOS M1 hardware:
- 1 Main window with both frame list and image viewer
- 2 Main window with image viewer and separate window with frame list
- 3 Main window with frame list and separate window with image viewer
- 4 Main window and separate window with frame list and separate window with image viewer
CFG menu with option to attach/detach image viewer and or frame list panel
1) Main window with both frame list and image viewer (exactly like 1.083 and earlier)
2) Main window with image viewer and separate window with frame list
3) Main window with frame list and separate window with image viewer
4) Main window and separate window with frame list and separate window with image viewer
- IMPROVED: TOOL INTERFACE: we are making the interface of the tools more consistent. And the tool console outputs have moved into the new Tabbedpane with general console and header info. The following 4 tools have changed their appearance:
- Correct Vignettting
- Remove Light Pollution
- Calibrate Background
- Star Color Calibration
- FIXED: Windows, macOS, Linux (HiDPI) OpenGL Image Viewer with desktop scaling: The 2.0.0-beta1 version did not deal correctly with desktop scaling on all platforms. This is now fixed and will work in a multiple screen setup where the screens have different desktop scaling factors. Issue was reported in 2 topics:
- IMPROVED: LINUX HiDPI support: the DEB and RPM installers now have 2 desktop files, so you can now simply choose how to start APP, regular or a HiDPI version for high resolution monitors. So no special installers are needed anymore for a HiDPI APP version like we provided in 2.0.0-beta1:
- FIXED: LINUX DEB & RPM startup script: as reported by Janos here: https://www.astropixelprocessor.com/community/linux/app-2-0-0-beta-1-exit-0pk-bug/ If you start APP from the commandline, you will see that it cleanly exits now.
This topic was modified 4 years ago by Mabula-Admin

