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Mar 28 2026 APP 2.0.0-beta40 will be released in 7 days.

It did take a long time to have the work finished on this and it  will have a major performance boost of 30-50% over 2.0.0-beta39 from calibration to integration. We extensively optimized many critical parts of APP. All has been tested to guarantee correct optimizations. Drizzle and image resampling is much faster for instance, those modules have been completely rewritten. Much less memory usage. LNC 2.0 will be released which works much better and faster than LNC in it's current state. And more, all will be added to the release notes in the coming weeks...

Update on the 2.0.0 release & the full manual

We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.

Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.

 

Star Color Calibration Issue

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(@hyperion)
Red Giant
Joined: 7 years ago
Posts: 40
Topic starter  

@vincent-mod

great so you went until star color calibration step right ?



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

So to recap;

  1. Loaded all integrations and performed light pollution correction on each of them.
  2. Combined them in HaRGB, 33% Ha into red.
  3. Did another light pollution correction.
  4. Color calibration, large boxes around the galaxy and tweaking of the slopes to better match the star population.
  5. I removed some green bij moving the sliders (both of them) from green towards magenta with a value of -0.05.
  6. I added saturation, Sat. 0.19.
  7. Saved the stretch and uploaded it to the server for you.

Just so you have the details of this stretch. 😉



   
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(@hyperion)
Red Giant
Joined: 7 years ago
Posts: 40
Topic starter  

@vincent-mod
Thats great Vincent...

really I appreciate it ... 

I will continue in hsl step ...

clear skies ...



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5056
 
Posted by: @hyperion

I try to process my data from m51.

My files  are R G B and HA from OSC 

Everything going normal before Star Color Calibration after this my data taking a reddish color and i cant get over it ...

 This is Before star Color

Be4 Start Color  Calibration

And this is after

 

After Star Color Calibration

Any Help will be appreciate  it ... 

If someone want i can upload my data to check it ...

Many thanks.

 

Dear Stratos @hyperion , @vincent-mod, @astrogee, @sda ,

Thank you Stratos for sharing your data with us 😉 I have had a go myself since I am actually working to improve HaRGB and LHaRGB composites for a future APP release.

The workflow to do star color calibration on a HaRGB (or a LHaRGB) is not recommended, in fact it is physically a wrong step. You need to do star color calibration on broadband data. If you add narrowband data in the mix and then try to perform star color calibration on a broadband+narrowband composite, it would be mere coincidence if the colors look good...

Star color calibration needs broadband data to make sense of the star color physics. Adding narrowband data in there will cause the R/G B/G ratio's of the stars in your data to be polluted by the narrowband emissions. Those narroband emissions don't follow the physics at all that we use for star color calibration.

So how to do this properly then?

1) create a RGB (or LRGB compositie), in this case I used formula RGB 2 in the RGB Combine tool

2) perform Remove Light Pollution and Background Calibration on the RGB composite ( ! if you perform Remove Light Pollution, you automatically perform Background Calibration, there is no need to do it again after Remove Light Pollution)

3) Perform Star Color Calibration on this RGB composite that is corrected for light pollution and is background calibrated:

RGB2 formula LPC CBG SCC

4) We know open the RGB Combine tool and will add the H-alpha layer. Now, this next 2 steps are essential to preserve the RGB Star Color Calibrated colors in your composite:

  1. set normalize to none in the RGB Combine tool.
  2. Load the RGB star color calibrated result into the tool with the RGB 1 formula

These 2 steps will preserve the colors of the star color calibration 🙂 !

5) Add the H-alpha layer in the RGB Combine tool.

RGB2 formula LPC CBG SCC add Ha layer

6) To preserve the colors and luminance of your star color calibrated result, set the luminance for the composite so that it is preserved. Normally you want Red to contribute for roughly 20%, Green for 70% and Blue for 10%.

7) And slightly add H-alpha to red, I added it for 23% to Red as can be seen in the below screenshot. Now to maintain the star colors, you need to gently adjust the multipliers for the R,G,B channels as can be seen as well. Red 1,15, Green 1,17, Blue 1,20. These factors do depend on the data, you need to do this carefully. Try to get the same colors as the star color calibrated result off course 😉

RGB2 formula LPC CBG SCC add Ha layer finished

I am working to make this more automatic and easier for the user off course, but this is a proper workflow in which you can get good star colors with narrowband included to enhance the active regions in this case of M51 😉

This show the star color calibration result next to the final HaRGB composite: we see that star colors are still good and we also see much more enhanced active regions in M51 from the H-alpha data, top is the RGB composite after star color calibration, below is the finals HaRGB composite with the same star colors 🙂 :

RGB versus HaRGB star colors maintained

Let me know if this is clear and/or if you have any questions about this workflow 😉

Crop of the field of view of the final HaRGB:

M51 HaRGB Stratos Mabula crop

Cheers,

Mabula

 


This post was modified 6 years ago by Mabula-Admin

   
SdA and Stratos Sinathis reacted
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Owkee, well, I'm learning something as well there. 😉 I was assuming that, since there is broadband data, it would still work. But makes sense indeed, that's why I needed to fiddle around with the slopes apparently.



   
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(@hyperion)
Red Giant
Joined: 7 years ago
Posts: 40
Topic starter  

First of all I must thank you for this great explained workflow and saw us where was our mistake ...

This is great because we know now to process narrowband and broadband data ... 
The last years color cameras with narrowband and broadband filters are so popular and seems like the came to stay ... 

This will be great tutorial for all people that use this kind of equipment...

I will try it this tutorial and I let you know how went ...

ps you can upload your version in server that can I take it to compare with mine ?

Thanks again

Stratos S.

clear skies...



   
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 SdA
(@sda)
White Dwarf
Joined: 8 years ago
Posts: 10
 

Great Mabula, perfect !

Μάστορας ο Mabula !



   
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(@hyperion)
Red Giant
Joined: 7 years ago
Posts: 40
Topic starter  

@sda

we learn a great tutorial here ...

Πολύ καλή επεξεργασία ... είναι μάστορας τέλος ...



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5056
 

Hi Stratos @hyperion & @sda

You can download my results here for comparison:

https://ariesprodstor.astropixelprocessor.com:5001/sharing/ln6VU6x8C

Cheers,

Mabula



   
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(@hyperion)
Red Giant
Joined: 7 years ago
Posts: 40
Topic starter  

@mabula-admin

Thank you so much Mabula !!! 
really I appreciate it... 

This workflow will be so helpful for all 

Narrowband and broadband users ...

 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

I added Mabula's respons as a sticky in the workflow section.



   
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(@hyperion)
Red Giant
Joined: 7 years ago
Posts: 40
Topic starter  

@vincent-mod

Great !!!

many users will find this workflow helpful !!!

 



   
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