June 24 2026 APP 2.0.0-beta46 has been released !
Improved internal memory configuration (lower ! memory usage), fixed beta45 startup issue, fixed Set Save Directory & 2-panel mosaics.
May 27 2026 APP 2.0.0-beta45 has been released !
Fully Multi-Threaded LNC, many improvements for the registration engine, platform upgrade, and further tuning of internal memory consumption and memory release back to OS.
Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
Sorry if this was asked before, I couldn't find it
I have 5h of rgb data acquired using a 294MC but unfortunately by mistake I selected bin2
After that I collected hydrogen alpha and luminance layer using a 294MM using native bin settings
So far I have not been able to stack the rgb in bin2 aligning them and recalling them to match with the mono files
To solve the problem I processed the rgb using drizzle 2 and then manually aligned them in photoshop
Is there a way to avoid those extra steps and use one of the mono light as reference?
I've tried but evrytime the software either gives me error or crash
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Thanks in advance for the help
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Best way to try would be to split the channels of the RGB data into mono R, G and B files. You can do this in tab 2, all the way down (first perform calibration). Those calibrated files can now be loaded in again as mono, together with the Ha and I think that should simply register and normalize. Processing RGB with mono, like you tried is not yet possible at the moment. I would save the normalized frames and the you should be able to combine them in the RGBCombine tool.
Thanks that was easy but i didn't think about it