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UPDATE FROM MABULA

I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.

 

Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.

 

APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46.  Before I release it, I will make sure that everything is working properly and then I will release it.

Large TIFF files into APP

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(@peterhoutman-org-uk)
Brown Dwarf
Joined: 9 years ago
Posts: 4
Topic starter  

Hi all  

I am new to APP (trial).  I have Sony A7rii and therefore using 16bit TIFF files (~240MB) converted from uncompressed .ARW.  These files load into APP but I get java outofmemory errors on calibration or analyse stars, even with small numbers of subs.  I am asking at this stage whether such files should be OK in APP, before perservering further with settings. (Desktop i7, 16GB,windows 10)  (These files process OK in Nebulosity 4, but not DSS 3.4.4) 

Thanks

Peter

  



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5379
 

Hi Peter,

Thank you for your question and welcome to the APP forum 😉

The files should be okay, you only need to configure APP to use more memory than the initial configured amount of 2GB. Check this topic on how to do this:

https://www.astropixelprocessor.com/community/faq/how-much-memory-should-i-allocate-to-app/

So with your 16GB of memory and windows 10, I would set the amount of memory that APP can use to 12-15GBs. Leaving 1 -4 GBs of memory to spare to let Windows 10 function properly 😉

Your files shouldn't need more than 4GB of memory for APP to function without out of memory exceptions to occur, unless you are starting to make big mosaics. Then more memory is required.

Let me know if you can process the Tiffs fine now 😉

Sony RAW support will come by the way, working on it.

Mabula



   
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(@peterhoutman-org-uk)
Brown Dwarf
Joined: 9 years ago
Posts: 4
Topic starter  

Thanks for that 😊 .  Yes, started working immediately after increasing the RAM.  Now getting to grips with your great program.  Looking forward to sony raw handling.



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5379
 

Excellent Peter 😉



   
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