Integrating Error - is it me?  

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(@gnomus)
Main Sequence Star Customer
Joined: 1 year  ago
Posts: 46
December 16, 2017 21:58  

Hi

I am now trying to use APP the way I think God Mabula intended it to be used.  I have taken in all my RGB subs and run a calibration and registration.  I then deselect all of the subs, excpet for the Green subs.  I run Integrate.  However, during the Normalization process, I get:

java

Any ideas?


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(@gregwrca)
Neutron Star Customer
Joined: 1 year  ago
Posts: 217
December 17, 2017 06:50  

I have seen that and I think you get that each time at cannot normalize one of your frames. Click ck okay or close on each time it comes up. When clicking a whole bunch of those little windows at once,  be careful cuz the final one you might hit cancel all . I think I mainly see this on the Mac but not on Windows I wouldn't swear to that

GW


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(@mabula-admin)
Quasar Admin
Joined: 2 years  ago
Posts: 1797
December 19, 2017 13:16  

Hi Steve,

I have not seen this error myself yet, so I will test it today. Does it happen each time that you try to do this?

Does it happen in both normal and advanced normalization mode? Or only in one particular mode?

Kind regards,

Mabula

Main developer of Astro Pixel Processor and owner of Aries Productions


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(@gnomus)
Main Sequence Star Customer
Joined: 1 year  ago
Posts: 46
December 22, 2017 14:27  

Sorry Mabula, I didn't see your post.  Yes, it is reproducible.  I only use 'Regular' normalization mode (except for mosaics).  Would I be better off using advanced?  I don't really mind (within reason) how long the pre-processing and stacking takes: I want the best possible starting stacks.  I will use 'advanced' if this would give me a better result.

Steve 


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(@gregwrca)
Neutron Star Customer
Joined: 1 year  ago
Posts: 217
December 22, 2017 23:46  

Do your lights all have bad pixel map darks flats and bias next to them? Sometimes if the times aren't right it won't be able to normalize and you'll get that error.

GW


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(@mabula-admin)
Quasar Admin
Joined: 2 years  ago
Posts: 1797
December 28, 2017 17:13  
Posted by: Steve

Sorry Mabula, I didn't see your post.  Yes, it is reproducible.  I only use 'Regular' normalization mode (except for mosaics).  Would I be better off using advanced?  I don't really mind (within reason) how long the pre-processing and stacking takes: I want the best possible starting stacks.  I will use 'advanced' if this would give me a better result.

Steve 

Hi Steve,

Okay, if it happens with regular normalization then something is off, I will further test it in the coming days ;-). Advanced normalization is more complex, but please try and let me know if the result is the same or different, it could help me in diagnosing the issue.

Mabula

 

Main developer of Astro Pixel Processor and owner of Aries Productions


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(@mabula-admin)
Quasar Admin
Joined: 2 years  ago
Posts: 1797
December 28, 2017 17:14  
Posted by: Greg

Do your lights all have bad pixel map darks flats and bias next to them? Sometimes if the times aren't right it won't be able to normalize and you'll get that error.

Hi Greg, did you get the error as well ?

It shouldn't happen, so if you encounter it, do let me know 😉

Mabula

Main developer of Astro Pixel Processor and owner of Aries Productions


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(@gregwrca)
Neutron Star Customer
Joined: 1 year  ago
Posts: 217
December 30, 2017 22:26  

Yes I encountered that error on several occasions. Each time after cancelling out of the error boxes, I looked at my Subs and several have red lines through them that were not able to normalize. These were really bad Subs that didn't fit the times or ISO or something. I went through the subs list and remove them and re-ran and everything was smooth no error.

GW


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(@mabula-admin)
Quasar Admin
Joined: 2 years  ago
Posts: 1797
January 5, 2018 13:12  

Hi Greg,

Can you send me one of those bad subs, so I can pinpoint why an error occurs with these frames?

Thanks,

Mabula

Main developer of Astro Pixel Processor and owner of Aries Productions


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(@gregwrca)
Neutron Star Customer
Joined: 1 year  ago
Posts: 217
January 5, 2018 21:13  

Alas, I deleted them🤤

GW


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(@mabula-admin)
Quasar Admin
Joined: 2 years  ago
Posts: 1797
January 7, 2018 13:43  

That's too bad, do let me know if you have frame on which it happens again 😉

Mabula

Main developer of Astro Pixel Processor and owner of Aries Productions


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(@mabula-admin)
Quasar Admin
Joined: 2 years  ago
Posts: 1797
January 20, 2018 21:08  

Hi Steve & Greg,

I am currently finishing working on this issue so it will be fixed in 1.057 😉 for fast and trouble free multi-channel processing,

I found several bugs in the multi-channel workflow actually, which happen when you multi select/deselect the frames of a channel and try to integrate them and the reference is not part of the selected files. Different bugs were present depending on which processes 3)-5) were done on all frames or only a selection.

Will report it in the release notes as well.

Mabula

Main developer of Astro Pixel Processor and owner of Aries Productions


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(@gnomus)
Main Sequence Star Customer
Joined: 1 year  ago
Posts: 46
January 21, 2018 11:43  
Posted by: Steve
Posted by: Mabula Haverkamp - Admin

Hi Steve & Greg,

I am currently finishing working on this issue so it will be fixed in 1.057 😉 for fast and trouble free multi-channel processing,

I found several bugs in the multi-channel workflow actually, which happen when you multi select/deselect the frames of a channel and try to integrate them and the reference is not part of the selected files. Different bugs were present depending on which processes 3)-5) were done on all frames or only a selection.

Will report it in the release notes as well.

Mabula

Thanks for the update, Mabula.  Looking forward to 1.057.  Will it be soon?

Yes, I hope to release it within the next few days 😉


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