UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
Mabula
I know you're hard a work getting the next release ready, but I wanted to bring up the question of whether you've considered using the power of modern GPUs to accelerate processing and perhaps allow the inclusion of even more advanced features to optimize our data?
I am not a programmer or developer, but have been using various GPU-optimized software packages for a long time now - SETI@Home, Photoshop, and others that benefited massively from the power of the GPU.
As you saw in your testing, the new version is now CPU limited instead of storage limited perhaps this would further advance the product?
I'm holding off on all further processing - I got a ton of data out in New Mexico this weekend - until 1.055 comes out, so looking forward to that!
Eric
It's in his list 🙂
https://www.astropixelprocessor.com/community/?wpfs=GPU
It doesn't sound like it will be in 1.055 yet, but the other calculation and storage handling changes should be. Looking forward.
Hi Eric,
I have already done some testing with how to enable GPU processing in the past couple of weeks.
The main part now is to rewrite code ,module by module so it can be processed directly from java to openCL. This means that the GPU support will work for any videochip/processor that supports openCL(that's practically all). All modules that can benefit will then be rewritten step by step 😉
Mabula
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