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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Encountered Error during Normalize, 1.079

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(@ian-inverarity)
White Dwarf
Joined: 6 years ago
Posts: 9
Topic starter  

I get an error when I try to normalize previously integrated fits files when attempting to create a multi filter integration. I am doing this as I used different de-bayer algorithms for shots taken with a OSC. I get the same error no matter what settings I use in the Normalizing. See attached pic! Am I doing this the wrong way?

APP Normalize error

 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

I think you're probably trying to normalize narrowband data with broadband (RGB) data at the same time? That is indeed not possible. Mabula will try to make such a workflow easier in a future release. For now you'd have to process those separately and then combine the data with the RGB Combine option. One of the workflows that's used for this: Link to workflow



   
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(@ian-inverarity)
White Dwarf
Joined: 6 years ago
Posts: 9
Topic starter  

I will try that, thanks!!

Ian.



   
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(@ian-inverarity)
White Dwarf
Joined: 6 years ago
Posts: 9
Topic starter  

@vincent-mod That worked well, thank you!!



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

You're welcome, thanks for letting me know. 🙂



   
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(@ian-inverarity)
White Dwarf
Joined: 6 years ago
Posts: 9
Topic starter  

Combined 10 hours total of RGB, Ha and OIII data in APP, the Carina Nebula! D810A, 600mm f/4, Astronomik filters.

Carina RGB HaLum O3BlueAPP


   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Wowww, that's a lot of signal! Maybe a bit heavy on saturation, but amazing nonetheless. Congrats!



   
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(@ian-inverarity)
White Dwarf
Joined: 6 years ago
Posts: 9
Topic starter  

@vincent-mod Fair points!

Carina APP2 Tamer

 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Yeah, beautiful. I lived in NZ for a while and captured it there as well, but I only had my normal camera with me. 🙂



   
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