2026-10-09 APP 2.0.0-beta48 has been released !
This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.
2026-10-03 APP 2.0.0-beta47 has been released !
This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂
And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.
Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.
RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.
I spent better part of today trying to get my mosaic to run. Now I'm trying to stack a simple single panel shot and APP has decided to go wonky.
1) I loaded 160 lights and my masters and got an error during registration.
2) I failed to save the error to I attempted to reload the files and tried to run it again but got a different error, but this time when loading the lights (see attached). After the error is acknowledged with the "OK" button, APP locks up, none of the buttons work. It's the Mac Intel version and I'm not getting a "Force Quit" option (meaning that even the computer knows it's locked up)
Loaded a previous beta, same error.
Funny thing, this was working just fine earlier today.
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That is interesting, what APP version are you using?
Sorry, meant to post that...Beta 22
I guess you tried the restart trick of the entire computer? 🙂
Not yet, that shuts down my movie server and with my wife recovering from a procedure by binge watching Gilmore Girls that's a last resort 🤣 . Â Will try that later
Haha, well I wish her good health and I hope that may do something. If not, please let me know and we will try to investigate further.
