Macbook M1 Max, sho...
 
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15th Feb 2024: Astro Pixel Processor 2.0.0-beta29 released - macOS native File Chooser, macOS CMD-Q fixed, read-only Fits on network fixed and other bug fixes

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Macbook M1 Max, should I use CPU or OpenGL4?

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(@georgedunham)
Molecular Cloud
Joined: 1 year ago
Posts: 2
Topic starter  

I'm new to APP.  Running a test right now.  I have a MacBook Pro M1 Max on the latests MacOS.  I am wondering if the OpenGL4 can be used or should I stick with CPU?


   
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(@wvreeven)
Quasar
Joined: 6 years ago
Posts: 2133
 

@georgedunham OpenGL is only used for displaying images, not for processing them. So if your images look good with OpenGL enabled, leave it at OpenGL. Otherwise switch to CPU and see if that helps.


   
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(@georgedunham)
Molecular Cloud
Joined: 1 year ago
Posts: 2
Topic starter  

Ok.  Thanks


   
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