Mar 28 2026 APP 2.0.0-beta40 will be released in 7 days.
It did take a long time to have the work finished on this and itĀ will have a major performance boost of 30-50% over 2.0.0-beta39 from calibration to integration. We extensively optimized many critical parts of APP. All has been tested to guarantee correct optimizations. Drizzle and image resampling is much faster for instance, those modules have been completely rewritten. Much less memory usage. LNC 2.0 will be released which works much better and faster than LNC in it's current state. And more, all will be added to the release notes in the coming weeks...
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
Ā This is a first in the trial APP and a combination of 47 x 10 min mono Ha and 93 x 6 min RGB frames.
I used a de-bayered Canon 40D with a 12 nm Ha filter and an astro-modded Canon 40D for the RGB.
The combination was done in PS CS5. The next clear sky I'll capture some more Ha. Very impressed with APP!
Dave
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So I assume, the integration of your monochrome/debayered DSLR data worked out fine?
You can combine the Ha and RGB layers in APP as well. Just load the 2 integrations as 2 lights and register them to each other, then save in 4) Register. These registered stacks can be then loaded into the RGB combine tool to make a composite like an HaRGB for instance.
Thank you for sharing Dave 😀Ā
Thanks Mabula, I was wondering how I would do that in APP.
Will give it a try.
Dave
