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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Hot pixel disaster

6 Posts
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(@norbert-a)
White Dwarf
Joined: 7 years ago
Posts: 6
Topic starter  

I get some data from a friend to edit.

Messing around with BPM for days now, but still no success. 
All calibration frames loaded as usual.

Try to load or create a new BPM without any effect.
Check some Cosmetic Correction values under 2) CALIBRATE

Camera is QHY268C-PH and my APP version is 1.083
Solve the hot pixels in the narrowband pics, but not in the lights.

Any idea to solve the problem?

Cheers

Norbert

Hot Pixel Screen APP

 



   
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(@wvreeven)
Quasar
Joined: 8 years ago
Posts: 2134
 

@norbert-a Hi Norbert,

Can you give us more info please? How many lights do you have? What calibration data exactly (any bias, dark, flat, darkflat)? Are all RGB or all mono files or do you mix them? What Cosmetic Correction values did you check? Are you using 1.083 or 1.083-4 (Windows) or 1.083-2 (Linux/Mac)?

 

Thanks, Wouter



   
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(@norbert-a)
White Dwarf
Joined: 7 years ago
Posts: 6
Topic starter  

@wvreeven 

Hi Wouter,

Thanks for your participation.

I get 8x900 sec. frames narrowband 

3x300 sec. and 4x900 sec. RGB lights 

plus master files: MasterBias, MD, MDF, MF and BPM.

All from the color camera QHY268C-PH.

I try different values from 5 to 12 in Cosmetic Correction.

I use the Windows version APP 1.083

 

Best regards

Norbert



   
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(@wvreeven)
Quasar
Joined: 8 years ago
Posts: 2134
 

@norbert-a Please use version 1.083-4 for Windows since 1.083 has several issues that were resolved in 1.084-4.

Are you using a single MF for both the RGB and narrowband images? If yes then that will not work. Also, are the MB and MD produced by APP? If not then that will not work either. You'll need to create all masters with APP.

Wouter



   
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(@norbert-a)
White Dwarf
Joined: 7 years ago
Posts: 6
Topic starter  

Thanks for the hints.
I will update to 1.083-4 and check the RGB-MF.
I will report back to you on that.
Yes all calibration frames are produced by APP.

Norbert



   
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(@norbert-a)
White Dwarf
Joined: 7 years ago
Posts: 6
Topic starter  

Hi Wouter,

Sorry for messing around.
We made new calibration frames and the hotpixel are gone.
So we can go on.

Best regards

Norbert



   
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