June 24 2026 APP 2.0.0-beta46 has been released !
Improved internal memory configuration (lower ! memory usage), fixed beta45 startup issue, fixed Set Save Directory & 2-panel mosaics.
May 27 2026 APP 2.0.0-beta45 has been released !
Fully Multi-Threaded LNC, many improvements for the registration engine, platform upgrade, and further tuning of internal memory consumption and memory release back to OS.
Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
Two questions regarding combining OSC images shot with different filters (say, none/RGB and HaO3 for a RGBHOO)
Â
1) is it better to do that with registered or normalized stacks?
2) For HaO3, does it make a difference to run "HaO3 color" and on import into RGB Combine assign R to Ha and G/B to O3, vs running "HaO3 extract Ha" and "HaO3 extract O3" separately and importing separately?
Similarly, is it better to save R, G, B channels separately and import one by one or just import the RGB image and assign R, G, B to those three channels?
Â
TIA
Hi @heylers,
1) I would advise to both reigster and normalize the RGB and HaO3 stacks before loading them into RGB Combine to make them fully compatible
2) That should not be different in both cases 😉 ,the result should be the same.
Mabula