UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Before I release it, I will make sure that everything is working properly and then I will release it.
I am testing APP (just got my trial license) and every step of the pre-processing (from analysis to integration) takes forever
I have a quite fast MacBook air and all these processes take no time when I use other software such as Pixinsight. I also do stacking sometimes with my windows computer using DSS and the whole process takes 1 or 2 minutes at the most.
The other problem I noticed with APP is the time it takes for an image to refresh in the screen every time a change is made, sometimes is 30 seconds
I managed to complete the stacking of 1 image of only 27 subs and it took me almost 45 minutes.
Then when the stacked image is ready, the post-processing controls are quite challenging. Very minimal changes produce huge alterations and then the image takes time to reload
In general. I think the very detailed integration gives good results, but at the expense of a painful and long/time consuming process
I would appreciate some feedback on whether this issue will be resolved in the near future. what is been done and/or any suggestions from other users
Thank you
Alicia Rossiter
What version are you using? If you download the latest beta, you may get better results already. Is your Macbook M1 based? Because that will also make a difference in the beta. You can download it via the links on top of this forum, make sure to choose the correct one (M1 for M1 based CPU's and X86 for Intel).
Besides all that, the speed will depend on settings you have set and also what kind of algorithms APP is using, APP can do very nice calibration which makes mosaics an almost automatic experience, but the algorithm for calibration are more complex to make this possible and can be slower.
Thank you very much for the info, very helpful
I downloaded the beta version for my MacBook M1. It does seem to be a little bit faster. However, I had to force quit every program running in the background because of warning messages of lack of memory. This is new, I usually have several applications open (including PixInsight + Photoshop ) and never ran out of memory.
I still think APP is a good tool for stacking but the memory requirements and the speed need improvement
Thank you
There must be a problem with your system or configuration. I run APP on an M1 Mac Studio and it absolutely rips through integrations. I stacked 2 nights of Andromeda, 200 lights with master flats/dark flats/darks and bias frames in 25 minutes. All 20 M1 cores maxed out the full time, no memory pressure at all.