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UPDATE FROM MABULA

I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.

 

Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.

 

APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46.  Before I release it, I will make sure that everything is working properly and then I will release it.

Weird distortion artefacts after mosaic integration

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(@dav78)
Neutron Star
Joined: 8 years ago
Posts: 95
Topic starter  

Hi,

After the integration of a 2 panels mosaic, there are some weird distortion artefacts in the center of each panel.

My setting are the same I usually set (mostly default).

But if I uncheck the dynamic distortion correction, the artefacts are gone, but the merging is less accurate.

I'haven't seeing those artefacts in my previous mosaics, with same setting.

Any idea ?

artefact mosa


   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5379
 

Hi @dav78,

Thank you for sharing the issue.

Yes, I see what you mean.

The solution right now, is to create the 2 different mosaic panels without optical distortion correction enabled in 4) Register

Then make the mosaic from these 2 panels with dynamic distortion correction enabled 😉

That should solve it I would think.

I am working right now to solve these artefacts 😉

Kind regards,

Mabula



   
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