Star colour calibra...
 
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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Star colour calibration

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(@rudypohlgmail-com)
Main Sequence Star
Joined: 9 years ago
Posts: 23
Topic starter  

Hi Mabula,

I viewed you video on "Post-processing, background and star color correction" for the first time in many months and I notice something I want to check with you. For reason which I can't remember, I have always done star colour calibration (right after background calibration), by drawing about 5 rectangles around various locations in the image which included lots of different stars with different colours. When I press calculate everything seemed to come out fine with no apparent abnormalities. I then finished post-processing in Photoshop and never though any more about it.

Today in the video I saw that in the star colour calibration step you drew one large rectangle enclosing virtually the entire image, which then turned green, which you then compensated for by applying magenta using the HSL selective color tool.

My question is, do I have use the method you show in the video or can I just continue doing star colour calibration the way I have been?

Thanks,
Rudy



   
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(@gregwrca)
Black Hole
Joined: 9 years ago
Posts: 228
 

Doesn't it tell you to draw one box?



   
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(@rudypohlgmail-com)
Main Sequence Star
Joined: 9 years ago
Posts: 23
Topic starter  

It actually says...

"Please make at least 1 area select boxes

1 Still needed"

Seems to me that more than 1 box would be fine.

Mabula, can you come in on this question when you have some time?

Thanks,
Rudy



   
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(@gregwrca)
Black Hole
Joined: 9 years ago
Posts: 228
 

Since Mabula is busy with the latest update my two senses select the whole image except the edges if there's issues there. That is my approaching it works good for me. However after doing star calibration it is mandatory to use the saturation sliders on the right side of the screen also saturation threshold slider.



   
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(@rudypohlgmail-com)
Main Sequence Star
Joined: 9 years ago
Posts: 23
Topic starter  

Yes, I do use both the staturation slider and the saturation threshold slider.

Thanks,
Rudy



   
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(@cheetah)
Red Giant
Joined: 9 years ago
Posts: 51
 

He says in the video, that he's doing it because there are only stars in that image.  If I am correct, it's not to be done this way where there is nebulosity.



   
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(@mabula-admin)
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Posted by: Rudy Pohl

Hi Mabula,

I viewed you video on "Post-processing, background and star color correction" for the first time in many months and I notice something I want to check with you. For reason which I can't remember, I have always done star colour calibration (right after background calibration), by drawing about 5 rectangles around various locations in the image which included lots of different stars with different colours. When I press calculate everything seemed to come out fine with no apparent abnormalities. I then finished post-processing in Photoshop and never though any more about it.

Today in the video I saw that in the star colour calibration step you drew one large rectangle enclosing virtually the entire image, which then turned green, which you then compensated for by applying magenta using the HSL selective color tool.

My question is, do I have use the method you show in the video or can I just continue doing star colour calibration the way I have been?

Thanks,
Rudy

Hi Rudy,

First of all, the video that showed the star color calibration was using an old version of the tool.

The new version in APP 1.056 works a bit differently and physics is involved.

You will need to select a star population. Drawing one box or several doesn't make a big difference, but your old method of selecting different regions with different stars is actually fine. The goal is to get a large star population so all kinds of stars are involved. 

And it's best to only select regions without clear nebulosity, since the nebulosity has influence on the perceived color of the star as you can probably understand.

So yes, select area(s) with stars spread over your image that aren't affected clearly by nebulosity.

Once the star population is in APP's memory after the first model calculation, don't make additional boxes before trying to adjust the model parameters to fit to the black body model. 

Let me know if you have any other question 😉

Mabula



   
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