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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

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(@supercreative)
White Dwarf
Joined: 6 years ago
Posts: 7
Topic starter  

I am piecing together a 2 panel mosaic of Orion and I keep getting the same error when trying to register the subs. They are short exposures for the core, so there aren't as many stars, and this is hydrogen alpha, so even fewer. The short OSC data registered and integrated fine, and now I'd like to add this hydrogen data and keep hitting the same wall. Anyone have suggestions for what to try?

 

Screenshot 2023 02 15 at 10.25.46 PM


   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Could you tell me what version of APP you're using? And maybe a screenshot of how these two H-alpha frames look like?



   
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(@supercreative)
White Dwarf
Joined: 6 years ago
Posts: 7
Topic starter  

@vincent-mod 

I am currently on 2.0.0 Beta 4. I just managed to have a successful registration by eliminating a group of subs with the very lowest star count and that seemed to do the trick. They were 3 second subs of the trapezium in Orion and while those stars look great, there were only a dozen other stars in the frame for registration. It was a couple hundred subs, and a mosaic, so reloading everything and trouble shooting after the program froze each time was painful, but thankfully I have solid stack now.



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Ah ok, I'd advice to download and install beta13, this has a lot of improvements regarding memory use and speed, as well as the registration.



   
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