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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Potential normalization problem on my latest mosaic

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(@jkbsahner)
Red Giant
Joined: 6 years ago
Posts: 42
Topic starter  

Hey Guys,

I recently finished collecting the data for my new mosaic and I just cant get it to work... It makes not sense to me at this point.

 

General informations:

It's a 9 panel mosaic of the orion region with 2 different telescope + camera setups in monochrome LRGBHa. The images have more than enough overlapp with 25% (bigger sensor) and ~12% (smaller sensor) so the registration is no problem at all.

I always get the same problem with panel 6,8 and 9 which seem to be stretched more than the others resulting in a very ugly brightness and contrast difference - see the images down below:

lum:

image

red:

image

green:

image

blue:

image

ha:

image

The settings I used were:
Advanced normalization with the standard multiply-scale and bwmv scale, changing the method only mildly improved the overall result but not by alot...
I also used LNC 1st degree at 1 iteration, since this is the best setting which worked for pretty much every mosaic I ever created.

Here are the things I tried: preprocessing the images like stretching them a little bit before stitching, removing gradients and then stitching it, integrating the two datasets (per camera) seperately instead of the "overlapping stack" which I created per panel and filter (I hope you know what I mean) I also tried to use different reference images which are then used for the normalization process (I assume) and also normalizing the stacks before starting the mosaic processing in APP with the standard mode - it's more or less the same for both datasets when used combined or seperately which results in this pattern you see above. 

Also worth mentioning is that these images were all captured under pretty good sky conditions (bortle 2/3) and most of the times under a new moon, the exception beein a few frames from panel 9, so they are basically LP gradient free. All panels were stacked with the same bias, flat and dark set which worked perfectly fine over multiple months.

It also doesnt matter if I integrate one filter at a time or when I load in all the frames at once with a multifilter session.

 

Do you have ANY Idea what I could do to fix that? Would be very sad to be stopped by that after spending almost 200hrs on the data acquision 🙁

 

CS
Jakob


This topic was modified 2 years ago by Jakob Sahner

   
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(@dav78)
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Joined: 8 years ago
Posts: 95
 

Hello Jakob,

It seems that there is something going wrong with panel 6.

What reference images have you tried ? The 6 ? The one in the lower right corner ?

Have you also tried normalization in standard mode for the mosaic ?

Have made any kind of gradient removal before making the mosaic ?



   
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(@jkbsahner)
Red Giant
Joined: 6 years ago
Posts: 42
Topic starter  

@dav78 Hey!

As mentioned in my post I tried everything you mentioned...

I tried to make the bad and the good ones as reference. Not all of them but panel 6,9 were used for the bad ones and panel 2,3,5 for the good panels - it didnt change the outcome!

With the standard normalizazion mode I get very bad/mixed gradients on the overlapping points which are not really improved with LNC :/ 



   
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(@dav78)
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Joined: 8 years ago
Posts: 95
 

Considering the reference image chosen, it can sometimes create this kind of artefact, that's why I asked you if you tried the lower right corner image as reference. It doesn't have many DSOs, so it can lead to a best result for the mosaic.

Have you made any process operation after stacking the images ?



   
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(@jkbsahner)
Red Giant
Joined: 6 years ago
Posts: 42
Topic starter  
image

Just tested it with image 1 (bottom right) as the reference image. Doesnt help 🙂

To your question: I tried alot, cropping, removing gradients, nomalizing, stretching it's always the same...



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Hi Jakob @jkbsahner,

Thank you very much for reporting this issue. Thank you very much @dav78 for your assistance here.

Thanks for all the details and testing, I think I should have a look at your data myself to understand the issue and what is causing it somehow to fix this going forward.

Can you please upload all the data from all frames and mosaic panels? So all the lights and also the calibration frames? That would help me greatly.

https://upload.astropixelprocessor.com/

username: uploadData

password: uploadTestData

Please make a folder like : Jakob-mosaic-normalization-issue

and upload the data there and let me know once uploaded.

I will test as soon as possible.

Mabula

 



   
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(@dav78)
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Joined: 8 years ago
Posts: 95
 

Ok. Yes that's quite strange.

I use to crop and remove gradient before going to the mosaic steps, it gives me the best results and I'm currently working with big mosaic (30 images per mosaics 😉 ).

There is maybe something wrong with image 6. Have you tried to integrate it once more ?



   
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(@jkbsahner)
Red Giant
Joined: 6 years ago
Posts: 42
Topic starter  

@mabula-admin Hey Mabula,

Thanks for the response!

Are you sure that you want the full dataset? That would include 50gb+ of data!
For now I will just upload the final stacked data, which I actually just restacked to see if I made any mistake - sadly enough it didn't fixed the problem.

 

CS
Jakob 



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Hi Jakob @jkbsahner,

Thank you very much, okay, I will try to process with your mosaic panels then myself in the coming days 😉 I first need to release 2.0.0-beta33 after which I will look at your data, it is on my issue list.

Mabula



   
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(@jkbsahner)
Red Giant
Joined: 6 years ago
Posts: 42
Topic starter  

@mabula-admin Hey Mabula,

That sounds good, I can upload the full dateset If you have no success with my already stacked data!

 

CS
Jakob



   
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(@jkbsahner)
Red Giant
Joined: 6 years ago
Posts: 42
Topic starter  

Hey Guys!

good news: I got it to work, not 100% perfect but usable for further processing.

Just after stitching and RGB combination:

WhatsApp Bild 2025 02 12 um 23.42.11 48f6a317

And then with MSGR processing in Pixinsight:

WhatsApp Bild 2025 02 12 um 23.43.16 a776006c

I got it to work after I applied another LP removal iteration on each frame per filter and then stitch each filter individually.

 



   
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(@dav78)
Neutron Star
Joined: 8 years ago
Posts: 95
 

Well done 👍 

Panel 6 had to have a sky background level very different from the others panel.

Gradient removal seems to have solved this. What process/software do you use for gradient removal, APP, Pix, Graxpert ?



   
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(@jkbsahner)
Red Giant
Joined: 6 years ago
Posts: 42
Topic starter  

I used this:

https://www.nightphotons.com/guides/multiscale-gradient-removal/

 

It's in my opinion one of the most powerful processes you can do in pixinsight. Otherwise this image would be almost unfixable/unusable because the gradients are within the bright and dusty parts of the nebulae - taking a sample from these regions can kill the intire image and the overall look.



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Hi Jakob,

Excellent, I am glad that you were able to complete your mosaic successfully now. Is there anything that you changed in the APP processing before making the RGB composite? Did you do light pollution removal on the individual frames with APP's tool or not?

I will try to use your data to improve things in APP of course 😉

Mabula



   
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(@jkbsahner)
Red Giant
Joined: 6 years ago
Posts: 42
Topic starter  

Hi Mabula,

I changed two things, I completely reintegrated the data to avoid any mistakes there and then I did a LP removal on each stacked mono intergration that seemed to work this time. It's not perfect as you can see from the initial RGB combination but usable and completely fixable with the MSGR processing in Pixinsight!

 

I can upload the new stacked data later to your server its a little cleaner and also with MBB enabled to reduce the "stepping" on the edges of the stacks.

CS
Jakob 



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Hi Jakob @jkbsahner,

Okay thanks for the feedback. Using MBB on the stacks for the mosaic panels is actually somethign we highly advise to reduce those stacking artefacts at the borders 😉 I am glad to know that at least this way, you could complete your mosaic 😉

Mabula



   
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