2026-10-09 APP 2.0.0-beta48 has been released !
This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.
2026-10-03 APP 2.0.0-beta47 has been released !
This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂
And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.
Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.
RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.
hello, i have to change my computer and i was wondering, for astropixel processor, if an intel i9 brought a lot compared to an i7?
is the price difference justified?
thank you.
That's a bit difficult to say, usually the faster the better, but as you say if it's not twice as fast and way more expensive... I would go for the i7. Even better would be to go for AMD at this point as they sell processor with many cores, which also helps a lot as well as a fast SSD (like the M2 SSD's these days).
Thank you Vincent,
at the moment in europe, intels are cheaper than amds, suddenly it helps the choice lol
i7 10700k (8/16) 340 € and the i9 10850k (10/20) at 415 €
For the m.2 ssd, I seemed to have seen a post from Mabula which said that there was no difference with a normal ssd?
anyway, I have either a config processor, mobo and 32 gb ram, around 600 € for the i7, or 700 for the i9,
I would have a hard time adding anything else lol
Thank you Vincent,
at the moment in europe, intels are cheaper than amds, suddenly it helps the choice lol
i7 10700k (8/16) 340 € and the i9 10850k (10/20) at 415 €
Ok, so that indeed makes it easier. 🙂
For the m.2 ssd, I seemed to have seen a post from Mabula which said that there was no difference with a normal ssd?
I think that depends, many regular SSD's have a SATA connection (or at least, that's the case in my PC). If that's the case, the interface limits the speed and can be up to 5x slower than a PCIe M2 SSD.
anyway, I have either a config processor, mobo and 32 gb ram, around 600 € for the i7, or 700 for the i9,
I would have a hard time adding anything else lol
If the i9 is just 100 Euro's difference, I would choose that. Faster and more cores and that does make a difference, while the price difference is ok.
Good luck with either choice. 🙂
thank you Vincent 😉