UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
Hi Community,
I am working on an image of Cave Nebula.  I have integrations for LHaRGB.  I have tried all the standard blend options in the RGB Combine tool and decided I prefer the result of HaRGB1/2 options as the best starting point for further processing.
My problem is that when I get to Calibrate Star Colours the red nebula colouring turns very blue or magenta which then seems impossible to correct. Â
I think the reason for this problem is that the star colours in the RGB Combine output are all Orange/Yellow causing CSC to make a major shift to Blue to achieve a more correct balance.Â
Assuming my reasoning is basically correct, can anyone suggest what adjustments to make in RGB Combine to increase the proportion of Blue in the Star colours?  I find the bg sliders in the Combine tools very effective for adjusting background colours, and the above strength slider for adjusting mid-range colours, but there seems no way to markedly adjust the star colours without also greatly changing the low and mid-range colours.   Unless I am missing something CSC tool always adjusts colours across the full gamut not just the stars, so it seems to me there is a gap in coverage here.
Maybe CSC should have slider to adjust how much the star colour adjustments should be applied down through the luminosity range?
Mike
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The problem with star color correction is that it requires broadband data, so when mixing in narrow-band, it might not be correct. What happens when you color correct the RGB, save it and then add some narrowband data?

