2026-10-09 APP 2.0.0-beta48 has been released !
This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.
2026-10-03 APP 2.0.0-beta47 has been released !
This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂
And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.
Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.
RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.
Hi All,
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I've got a question, i've tried many times to get a nice composite of my HA data with my RGB data from a OSC camera.
But everytime i can't succed to get the colors to "look like" a natural RGB recording but with the extra contrast and detail from the HA data. (see picture only RGB data and HaRGB data).
Today again i did try to make a nice looking composite but "faild again", the background is to much blue, with to reddish nebula and so on..... and when i think i'm close to a nice looking result. I start the star color calibration tool and the picture becomes "goldish" without any color. Try again to compensate but without any succes.
I did read may posts and did look at the tutorials bit they don't help me further.
Now i'm a little "desprit" and don't know how to get it right. Â
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So now the BIG question, could someone gif me some support to make a nice looking picture with extra details of the HA data?
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Below there are some "links"of al the data, the RGB is split up into 3 al the data is corrected with the lpc tool and registerd together, so it is possible to load them directly in the Combine tool.
https://drive.google.com/file/d/1wmy64we5ZJ-eD8_2K-q6r7zFU0PvnN6m/view?usp=sharing
https://drive.google.com/file/d/1xsS3xwZTxAEIzfL7n9AIjQtteWaEdTax/view?usp=sharing
https://drive.google.com/file/d/1yz_UFnfooRbrMuejxgmRbytzr-J9yC80/view?usp=sharing
https://drive.google.com/file/d/1uOlULXtFRBNmKhtP9aTev51pmECr6XZF/view?usp=sharing
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It would be awsome if someone could assist me.
Cheers Jan-WillemÂ


