Mar 28 2026 APP 2.0.0-beta40 will be released in 7 days.
It did take a long time to have the work finished on this and it will have a major performance boost of 30-50% over 2.0.0-beta39 from calibration to integration. We extensively optimized many critical parts of APP. All has been tested to guarantee correct optimizations. Drizzle and image resampling is much faster for instance, those modules have been completely rewritten. Much less memory usage. LNC 2.0 will be released which works much better and faster than LNC in it's current state. And more, all will be added to the release notes in the coming weeks...
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
Topic starter
February 9, 2022 02:03
Hi' (again)
Please could some point me in the right direction as to what I'm doing wrong here?
I loaded my lights, flats and darks and going off the very good tutorial by astrostace
word for word & using 50 light frames, 30 flat fames & 50 darks, and yet the final resulting image still has the dust bunnies showing?
My flat frames were captured ( correctly) using the flats calibration wizard in SGP but I cannot figure out why they are still showing up.
Thanks & hoping someone can help me out.
Keith.
February 9, 2022 11:04
Like in your other post, seems like the same issue. Try clicking on the OpenGL button and if that solves it, you likely have a graphics driver issue on your system.

