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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Trifid Nebula

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(@volkanovun)
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Joined: 6 years ago
Posts: 75
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Trifid Nebula
AVX, Celestron 8" Newtonian
QHY163M, QHYFW3 -5 celcius 
42x60s Ha, 47x75s SII, 42x60s OIII Optolong unmounted, 30x60s darks, 30x75s darks, 30x3 flats each filter, 30x3 dark flats each filter.
Since I have a limited angle of wiev in my balcony, I had just ~50mins every night. One night for each filter. Project completed in three days.
N.I.N.A, Astro Pixel Processor.

 

Trifid Nebula mid


   
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(@volkanovun)
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I took 50 frames 45s Blue filter and re-combine as RGB, Ha as Red, SII as green and Blue as blue. So that lost blue reflection in first photo appeared. Thanks to N.I.N.A community that the tought me there is no O emition.

Trifid Nebula RGB low


   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Very nice results, great signal and nice background.



   
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