2019 November: Complete LRGB Tutorial of NGC292, The Small Magellanic Cloud by Christian Sasse, Astronomer in Charge of iTelescope.net
2019 September: Astro Pixel Processor and iTelescope.net celebrate a new Partnership!
Utilise GPU for processing
Mabula has been working on porting some of the computations to Vulkan. You can read about it here.
He's been absent from these forums for quite some time so perhaps he is busy working away on it.
I really hope, he does. Would be nice to have some kind of status report, at least. I've delayed some major processiong jobs, partly because I am, too, plagued by ominous error messages (sometimes as late as step 5 'Normalizing'), and partly because I hoped I could really save some PC/CPU run time when utilising the GPU (so I don't have to wait too long for the error messages during 'Normalizing' to appear😏) .
Do we have any update on this topic ? I see that the Vulkan thread is from April 1st but no progress has been shown so far.
This is indeed a high priority task not because Apple is deprecating OpenGL but because we use more and more using huge datasets that take forever to be processed even on a multicore system. When implemented, the performance improvement of buying a modest GPU card vs the expensive 32 thread Thread Ripper will be significant.
I'm a proud owner of licensed APP and SGP but both of them show exactly the same issue: not enough developers behind a closed source program to meet the customer demands.