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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Planetary stacking/processing

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(@lead_weight)
Red Giant
Joined: 9 years ago
Posts: 34
Topic starter  

I know you've mentioned in other topics that this one might be for the future. As a Mac user, planetary processing is extremely limited on OS X. There are only a small set of applications that can stack and process planetary images, and they don't appear to be maintained anymore. I think this is a subset of the market that's currently underserved and it might make sense to incorporate this into future versions with the deconvolution implementation.



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Hi Andrew @Lead_weight,

Thank you for your thoughts on this. To be able to process planetay/lunar/solar images, I will need to create a module that robustly finds registration points in those kind of images. Currently these registration points are the stars in our images. So I think, in due time, I will make this possible in APP 😉

Kind regards,

Mabula



   
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(@sm3612aol-com)
White Dwarf
Joined: 8 years ago
Posts: 9
 

At this time do can i use APP for planetary image processing  11-9-20

Stuart meyer md



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

No, planetary imaging is a whole seperate way of processing which APP is not made for. Yet.. it is something we are interested in developing but that will be a bit in the future.



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

@raghu Hi, no specific planetary imaging is not a priority as far as I know at the moment, sorry.



   
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