2026-10-09 APP 2.0.0-beta48 has been released !
This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.
2026-10-03 APP 2.0.0-beta47 has been released !
This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂
And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.
Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.
RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.
Hi Peter, @pete_xl
Thank you very much for your interesting question.
I fully understand your point here and I have made a note our our issue list, to indeed make this better. It is very true that with more stars, the registration will slow down much but you want that data for quailty assessment, I fully agree on that.
I need to think about the most robust way to handle this properly. It is now on my list 😉 Thank you very much for your thoughts !
Mabula
@mabula-admin
Thank you very much for taking this into account, Mabula and sorry for the late reply!
This topic is really important to me. Also, in my current project, a collaboration on an SNR with a colleague and > 1500 Lights, it is very difficult to find a representative weighting parameter, if the stars fall out.
Over the past two years, while working on very faint supernova remnants, I have also found that the “dispersion” parameter should actually be an essential weighting factor in many cases. Wouldn't it be an option to introduce a custom weighting factor in which the customer can combine factors and take more responsibility for their own data?
Best regards,
Peter