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UPDATE FROM MABULA

I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.

 

Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.

 

APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46.  Before I release it, I will make sure that everything is working properly and then I will release it.

Processing issue ZWO 6200 MC pro

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 Mark
(@gilgm)
Main Sequence Star
Joined: 6 years ago
Posts: 18
Topic starter  

Hi am using this OSC camera . Captured lights, flats dark flats and all calibrated and registered and on stretch could see some Nebula , was also using an Optolong Lextreme. All settings at default with Winsorised selected .however when I get to registration all I see is a black screen no nebula at all? Any ideas



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

A black screen usually points to a data calibration issue. What happens when you integrate without calibration? You're sure you have stretch selected (on the right-hand side of APP)?



   
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 Mark
(@gilgm)
Main Sequence Star
Joined: 6 years ago
Posts: 18
Topic starter  

@vincent-mod

Yes stretch is ticked.

stupid question- how do I integrate without doing the calibration first - you mean just integrate Light subs only ?



   
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(@wvreeven)
Quasar
Joined: 8 years ago
Posts: 2134
 

@gilgm Just load the lights and no calibration. Then go straight to tab 6 and click the integrate button. APP will take care of the intermediate steps. Let us know please if the resulting image is black again. It shouldn't be.



   
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 Mark
(@gilgm)
Main Sequence Star
Joined: 6 years ago
Posts: 18
Topic starter  

@wvreeven

Will give it a go and let you know - thanks .



   
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 Mark
(@gilgm)
Main Sequence Star
Joined: 6 years ago
Posts: 18
Topic starter  

Hi Wouter - Just did the Integration - Final integration is black again - individual subs all look OK - not sure what is happening ?



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Interesting, could you share your data with us so we can better see what might be the problem?

Go to https://upload.astropixelprocessor.com and for the username and password, use: upload

Create a directory named “gilgm-blackIntegration” and upload in there. Thank you!



   
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 Mark
(@gilgm)
Main Sequence Star
Joined: 6 years ago
Posts: 18
Topic starter  

Hi Wouter

 

I have uploaded 5 Light Subs as requested to the Directory 'gilgm-blackIntegration'. They are large files 117MB each.



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Interestingly I didn't get a black integration. Could you check what the OpenGL button says on top-left of the APP window? And if it helps if you press that to switch GL off? Are you using APP 1.082 or higher?

noblack


   
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 Mark
(@gilgm)
Main Sequence Star
Joined: 6 years ago
Posts: 18
Topic starter  

Many thanks That worked ! But what does GL off do ? I’m on version 1.082



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

That button switched off OpenGL which is used for faster processing in the image-viewer. If that helps, there is likely an issue with your graphics drivers on your system. Maybe you have a conflict with 2 drivers? Sometimes people have both Intel and NVidia etc.



   
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