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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

New Star color calibration 1.056

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(@elgol)
Neutron Star
Joined: 9 years ago
Posts: 136
Topic starter  

Hello,

has anyone of you figured out how this works? No matter what I have tried so far the colors do not look right.

mosaci03 panel01 sc01

Which looks decent to me is "balance RGB" with green/magenta slider to the left. 

any basic workflow on star colors?

stefan



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Hi Elgol,

First of all, the Balance RGB calibration mode, is very simple and inflexible. So the adjustments are little when you try to calibrate the data.

Secondly, I would recommend to select bigger areas so the star population becomes better, as a start, just select the entire image with 1 area select box in this case.

I will make a video on how to use the tool soon, the end of year has proven to be very busy for Aries Productions so I hope you can bear with me a little while longer ?

Better instructions will come.

Mabula



   
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(@gregwrca)
Black Hole
Joined: 9 years ago
Posts: 228
 

Bit off more than you could chew did you? Just kidding, you have a very good product and I have a feeling this year will be very good for Aries Productions. I'm kind of a geek and I've used a lot of software and for its ease of use and Power APP is hands-down the best standalone stacking / pre-processing software I have used for astrophotography. One of its charms is the small learning curve to get your first integration. And it is so nice that it doesn't stop there the adjustments available or extremely useful. After exporting final image all I really have to do is a little bit of Light Room.



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Thanks a lot Greg 😉

 



   
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(@elgol)
Neutron Star
Joined: 9 years ago
Posts: 136
Topic starter  

Hi Mabula,

 

I agree with Greg! Even though the path is not easy that thread I posted on Dpreview caused some new customers I am sure! 

So I can still wait another week or so. 

Stefan



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Thanks Stefan 😉

 



   
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