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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

neutralize-BG in the "stretch" section

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(@andynowlen)
Neutron Star
Joined: 6 years ago
Posts: 98
Topic starter  

I have begun to use the Asi533mc pro and the l-enhance filter.  After tab 9 background calibration and calibrate star colors, if I select 'neutralize-BG' in the 'stretch' section it introduces a strong green color cast that is not seen before making that selection.

1. Do I need to select neutralize-BG?  Is it ok to leave it unchecked and then save. 

2. Is there a better way to avoid the color cast it introduces?  

Thanks.



   
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(@wvreeven)
Quasar
Joined: 8 years ago
Posts: 2134
 

@andynowlen Do you get the same green cast if you do not calibrate the star colors? The l-enhance filter may filter out too much light for that algorithm to work well, since it assumes that all stars are black bodies radiating at all wavelengths in the visual spectrum. I never calibrate the star colors when using my l-extreme filter and I never get a green cast when I neutralize the background.



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Yep, that'll be the case indeed. The L-extreme filters Ha and OIII and that is narrowband data. The color correction tool requires broadband data to work optimally.



   
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