UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
Hello, i use Beta 33.
After the intergration, i load my intergrated OSC file in the lights, than go to tab 2 and scroll down to split channels to get RGB. Click on the save calibrated light and i get this error?Â
I test it in Beta 29 and there the splitting works fine, no problems.
I guess you need to fix this in Beta 33 @Mabula
Hi Stefan, @stefanastro
Thank you very much for reporting this error. I will test it myself and fix it as soon as possible. I will let you know, if I need your data to fix this.
Mabula
@mabula-admin thanks for your response.
Do you need my intergrated light frame? Or all lights with master calibration frames of my Caldwell 5 object?
Hi Stefan @stefanastro,
Thank you very much for reporting this, this is indeed a regression bug in beta33. I have already found the problem and will fix it immediately 😉 so it can be inlcuded in 2.0.0-beta34 which will be released in the coming days.
Mabula
@mabula-admin thank you. 🤗Â je bent geweldig. Your awesome
 @stefanastro 😊Â
- FIXED 2)CALIBRATE, save RGB calibrated frames with split channels
As reported here https://www.astropixelprocessor.com/community/main-forum/error-in-beta-33-when-i-want-to-split-the-channels-after-stacking/ Â , 2.0.0-beta33 has a regression bug in the calibrated frames saver when you save with the option split channels enabled. This Null Pointer Exception has been fixed and saving with split channels works again.
@mabula-admin thanks. Now I have to wait when you release beta 34. Great job
Will probably be tomorrow morning, the release of 2.0.0-beta34 😉
@mabula-admin hi, i haven't test it yet, I am so busy to collect many data now we got clear skies in the Netherlands. But I'll try to test it tomorrow with old data, I am free tomorrow 😉.
I'll let you know

