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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Processing grinds to a halt when screensaver kicks in

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(@autonm)
White Dwarf
Joined: 6 years ago
Posts: 10
Topic starter  

macOS Catalina - 10.15.7

Macbook Pro 2.6ghz, 6-core, intel i7, 16gb ram

APP - 1.082

 

Unfortunately due to 'policy' on my laptop, my screensaver kicks in after 5 minutes of no keyboard/mouse activity.

 

When this happens any APP processing grinds to a half. Example Integrate wrote frames / loaded frames x of x usually takes 10-12 seconds from looking at the log, but when the screen is locked 1 'wrote frames / loaded frames' takes 6 to 7 minutes. 

So, unfortunately, I am having to sit at the keyboard the entire process, to keep nudging the mouse.

 

Is this expected or is there a drop in APP processing - when a screen saver is enabled?

 

Thanks

 



   
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(@ldipenti)
White Dwarf
Joined: 6 years ago
Posts: 8
 

This is happening to me too. Even if I set up macOS to not sleep when turning off the monitor, APP seems to pause itself.



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Yes I've seen this before, we're wondering if this is some side effect of Java 8 and the later MacOS versions. Which is why we're at least going to Java 11.



   
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(@autonm)
White Dwarf
Joined: 6 years ago
Posts: 10
Topic starter  

@vincent-mod Which version of APP will Java 11 be updated for ? 

 

I'm currently running APP 1.082 thanks



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

That I don't know unfortunately, but I do know Mabula wants to migrate pretty fast. So I expect it within the next 2 versions, but don't pin me on it. 🙂



   
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