15th Feb 2024: Astro Pixel Processor 2.0.0-beta29 released - macOS native File Chooser, macOS CMD-Q fixed, read-only Fits on network fixed and other bug fixes
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This is my Rosette Nebula from last weekend. It's a mix of RGB and HOO from the OPTOLONG L-eNhance filter. I wanted to keep the colors natural, so I removed the stars from the Ha and O3 data and mixed it carefully to the RGB in Photoshop. I'm very happy with the result.
Better resolution and data: https://astrob.in/rofath/0/
CS, Robert
Very nice result Robert. Any chance you could tell us a bit about how you went about removing the stars and the blending in PS? I also have the Optolong filter and have been trying RGB combine in APP and also using layers in Photoshop. Not too pleased with the results!
Regards Dave
That's a stunning image Robert.
Might very well be the new Starnet++ plugin? I have no PS knowledge, but that one seems very powerful. Beautiful image and blend!
Thanks Dave!
It's much easier to show than to discribe, but I will try. The Dual-filter data I split into it's three mono channels. For removing the stars I use starnet++. Then I process each channel seperatly (denoising, etc.). For the mixing in Photoshop I set the layers to blendmode screen. Then I add a "hui/saturation adjustment layer" for each mono-layer with a clipmask, set it to colorize, choose the color (0 for red, 120 for green and 240 for blue), saturation to 100, lightness to -50 as a starting point. Than I tweek the mono-layer transparency and "lightness in the hui/saturation layer" till I get the color I like. Usualy I have to add some curve and level adjustment layers too. I hope it's not too confusing.
CS, Robert
Many thanks for the workflow Robert. I'll have a read and try and get my head around that 😉
Regards Dave